The developers of Artist Colony are back, and this time they’ve brought a shovel. Buried in Time which is launching next month, set to take players on an archaeological adventure in the Valley of the Ancients.
A king once gave his queen a jewel with a value beyond measure. The valley which they ruled was lush and majestic, but jewel was lost forever when the queen died. Now, centuries later, the water has dried up and there is very little life in the valley.

Buried in Time is a simulation game that places players in charge of a team of archaeologists searching for the missing jewel. Players will build a team of up to 20 characters, each possessing a different combination of five skills; surveying, excavating, brushing, analyzing and cooking.
Players will manage each team member individually, assigning tasks that will lead to the discovery of new artifacts. One member may survey the land to find the artifact, while another excavates. From there it will be taken to a brushing table for another member of the team to brush, and then sent to yet another member for analysis. Also characters will need to participate in normal human behaviour like sleeping and eating.

In between gathering managing and artifacts their archaeological team, players will be tasked with solving puzzles to advance through the game. In our brief hands-on time with Buried in Time we found the puzzles to offer up a great level of challenge, forcing us to decipher clues and apply logic to accomplish the task at hand. The first puzzle that we encountered felt very much like an sliding block puzzles, while the next offered up a fresh take on interactive riddle. If the puzzles prove too challenging - the developers have included a skip option .
As players continue on their quest for the jewel, they will reveal pieces of the legend of the jewel and the king and queen who possessed it, as well as the tale of Jack, Bingham, Emelia, and the rest of the crew. If Buried in Time will be available for download in mid May 2010.
29 April 2010